🧱 Revive & Prosper – Update 0.17.3
The game was migrated to Unreal Engine 5.6.1 and have enabled some visual improvements.
🔧 New Features & Content
Added Manual Furnace – craft Iron Ingots, Copper Ingots, Bricks, and Glass using wood as fuel.
Introduced Brick Storage for better organization of your construction materials.
Rails can now be crafted at the Workshop during the Wooden Age.
Transportation Carts no longer require metal mechanisms – making early logistics easier.
Food Boosts – characters now gain better bonuses from eating complex meals.
Gillnet Added – a new way to capture fish passively.
Manual Sieve – allows you to obtain clay and glass early in the game.
New building Kitchen that requires manual cooking but have connection to the belts
⚙️ Balance & Adjustments
Beams are now made from Iron Ingots instead of Steel.
Brick Windows now require Glass.
Train Machines use Iron Ingots instead of Metal Sheets, moving them earlier in the tech progression.
Iron Sheets can no longer be crafted at the Blacksmith.
Added speed of production to factories and speed of transportation to the belts.
Significant tuning to the Toxic mechanic – it should now feel much less punishing.
Martians removed by default; instead, you can build up to 4 Teleports that don’t require electricity.
Characters eat and drink automatically after waking up to improve daily efficiency.
Missing vegetables now respawn automatically, preventing permanent crop loss.
🛠️Fixes
Fixed a bug causing too many Coffee Plants to spawn.
Minor UI fixes and improvements.
Various small tunings, balance tweaks, and quality-of-life fixes.
Changed files in this update