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Update notes via Steam Community
Dear Players,
We share with you update 2.4.1.2 which resolves some of the problems related to the recent release, and includes some additional changes:

Added
  • Key binding for Photo mode

Fixed
  • Not being able to cut Evergreen Flower with some knife types
  • The building menu displaying the wrong amount of the required coins
  • Inaccurate fence collisions
  • Players not being able to pick up some items in camps
  • Berry bushes not becoming ripe if saved while at 50% state
  • Incorrect number being displayed after exceeding max value e.g. dynasty reputation, technology
  • Fields and orchards names not being the same for all players
  • World being visible for a moment before loading screen when client was joining a session
  • Working status being incorrectly displayed on client if a given work assignment didn't meet a requirement
  • XeSS not working on GOG and Epic platforms
  • The economy summary tab displaying 10 times more used buckets of sour milk than it should have

Updated
  • Item spawn method when dropped from inventory - should now appear on the ground instead of in the air
  • Map loading logic
  • Network optimizations for dropped items mainly for physics
  • Network optimizations for inventory when player is crafting or building
  • Network optimizations for Food, Water, Temperature, Poison and Alcohol stats
  • Network optimizations for all Potion timers

Kind regards
Render Cube and Toplitz teams



Medieval Dynasty Content Depot 1129581
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