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Update notes via Steam Community


NEW OUTPUTS

Added optional neural network outputs:

  • Handbrake: Apply handbrake for drifting Train your AI to drift!

  • Brakes: Apply regular brakes


REWARD SYSTEM OVERHAUL

  • Reward Editor: Customize rewards and choose what behaviors to train

  • 7 NEW Reward Metrics:

  • Drifting: Time spent in a sustained drift

  • Actual Distance: Actual distance the car's body has traveled

  • Wall Distance: Distance from the nearest wall

  • Center Distance: Distance from the track's center line

  • Momentum Change: How much the car's speed changes

  • Throttle Frequency: How much the throttle input changes

  • Braking Frequency: Total time spent braking

  1. 2 Reward Types:

  • Default: Total accumulated value over the entire run

  • Average: Average value per second while active


EVOLUTION EDITOR IMPROVEMENTS

  • Output Management: Add or remove brake and handbrake outputs from trained networks

  • Smart Weight Editing: Existing weights preserved when editing trained networks New weights initialized to 0

  • Sensor Editing: Improved behavior when adjusting sensor degrees on trained networks

  • Fixed: Snapshot system


MANUAL DRIVING

  • Fixed: Focus issues during driving

  • Brake Input (Space) + Handbrake Input: (B Key)


OTHER IMPROVEMENTS

  • Precision Controls: More decimal places for weight decay and mutation rate settings

  • Network Preview: Display more information when selecting networks

  • Reward Normalization: Changed from normal distribution to uniform distribution


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