Balanced the blessings and made more of them better, as requested!:
- Buffed various blessings. - Defense Blessings now give a base of 5, up from 3. 
- Damage Blessings now give a base of +2.4%, up from +1.5%. 
- Block Damage Reduction Blessings now give a base of +3.7%, up from +2.4%. 
- Poise Damage Blessings now give a base of +6.5%, up from +4%. 
- WizPoint Blessings now give a base of +4.7 WizPoints/s, up from +3.7. 
- Income Boost Blessings now give a base of +2.5%, up from +1.2%. 
- Merchant Price Blessings now give +7% cheaper merchant prices, up from +1.8%. 
- Non-Boss Damage Blessings now give a base of +3.2%, up from +2%. 
- Boss Damage Blessings now give a base of +4%, up from +2.5%. 
- Damage Taken Blessings now give a base of -4%, up (or down, rather?) from -2%. 
- Fort Damage Taken Blessings now give a base of -8%, up (or down, rather?) from -5%. 
- Critical Hit Rate Blessings now give a base of +2.5%, up from +2%. 
- Status Effect Infliction Blessings now give a base of +7.5%, up from +5%. 
- Resistance Blessings now give a base of +40 Resistance, up from +20. 
 
- Resistance Blessings now function properly. 
- WizPoints now go up in a run if you beat it with "Floor Is Lava". 
- WizPoints now go up more when beating a Lunatic Mode run. 
 
 
 
 
Changed files in this update