Hi everyone!
On Friday we found out that the engine our games are made with, Unity, had a major security vulnerability. Your safety is very important to me, and I want you to play with peace of mind , so I spent the weekend fixing this issue. While I was at it, I also took care of a few bugs I had already identified.
Patch Notes:
- Fixed Unity engine security issue. 
- Fixed a bug in the tower level where Moka could sometimes respawn at an earlier checkpoint after falling into the void. 
- Minor tweaks across several levels to make the experience smoother. 
If you’d like to know more about the development of Stars in the Trash, I wrote a short summary here. Also, if you want to see what we’re currently working on, I encourage you to join our Discord
Wishing you all safe and happy gaming!
José
 
 
 
 
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