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Update notes via Steam Community

UPDATED:

  • Deployed a patch for MicroWorks and MicroKit addressing a security vulnerability in the Unity runtime (CVE-2025-59489).
  • Fixed softlock after opening emote editor when a connection to the server can't be established.
  • "Unlocalized Games" host setting will now be turned off by default for languages other than English. The preference will also now be saved.


MODDING:

  • Fixed an issue where late joiners would run the custom boss logic before the lua world initialized.
  • Audio clips in audio sources imported from MicroKit will now always be loaded into memory, allowing them to be reused.
  • Fixed "PlayerController:IsServer()".
  • Added "GameObject:SetUsageMessage(message)".
  • Added "GameObject:SetUsageDistance(distance)".
  • Added "GameObject:SetUsageButton(action)".
  • Added "MicrogameCoordinator:IsLateJoining()".
  • Loading history…
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