v0.25
 
 
*Note on version number format change:
I decided to remove the middle part of the version number 0."22".25. I forget why it was even there, it's been awhile. From now on it will be 0.## and I'll just increment the second number for each build and increment the first number on v1 release and any major update afterwards.
 New 
- New Character Customization options 
- Logan's Grooming service (character customization) 
- Tano's Taming service 
- New "Critters Delight" item that can tame any critter 
- New critter buildings: Girtle Pen and Bluggy Hutch 
- Rowan can now move critter buildings 
- You can now pet the tamed predator 
Changes
- Renamed difficulty levels (Easy Peasy = Gentle, Easy = Unsteady, Normal = Grim) 
- Can now place pathing tiles underneath things like stations without having to pick them up 
- Now show a "no build zone" while placing things 
- Increased number of seeds sold by the General Store and Fin's shop 
- Adjusted Food Insecurity Death logic (resets the starvation count at the start of each Town Project, and you can get double penalized for missing both food categories). 
- Villager donations to Town Projects is now effected by difficulty setting 
- Made the back wall of the farm flat 
- Changed the way the pickaxe upgrades works on rocks/gems 
- Changed the way axe upgrades work on trees 
- Removed Albert the mail owl 
- Festival cutscenes now end the festival 
- Tools no longer work during festivals 
- Cattails now grow twice as fast (mature in 2 days instead of 4) 
- Changed Lila town project to require 20 cattails instead of 30 
- Lowered raw nut stamina value and increase smoked/etc nut stamina values 
- Girtles now produce Compost 
- Girtle Shrooms are now a herbivore diet food 
- Adjusted critter max weights 
- Alpheeps and Girtles now grow up at 10 days old instead of 14 
- Now have a rare chance to find adult critters in the wild 
- Added sorting tabs to Critter and Butcher menus 
- Added "Overcrowded" status and barn capacity to critter menu 
- The effects of kibble eaten by mothers now affects nursing babies 
- Critters state is now saved when they enter/exit a scene on their own (infinite milk glitch) 
- Critters now avoid standing on each other, and have collision with the player 
- Moved Trough up a bit to give more room in the barns 
Fixes
- Fixed Crows colliders were blocking item placement (pipes, scarecrows, etc) 
- Fixed Map not showing player location while inside a building 
- Pinned Quest Display now updates properly when changing difficulty 
- Fixed Controller navigation to page arrows in mail menu 
- Fixed the Deer skill, it was doing nothing. 
- Fixed Void issue at the bottom of the Marsh Mine, maybe for real this time. 
- Removed breakable big boulders showing up in the mountain 
- Fixed some character favorites not showing up in the relationship tab 
 
 
 
 
Changed files in this update