Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community
Changes:
  • Checkout the new halloween cosmetics!
  • Spooky lobby and shop decorations!
  • Groups can now be named in the editor.
  • Groups can now have physics and be grabbed and carried around.
  • Don't rely on weird quirks of the physics as we'll likely tweak some of the behavior over time.
  • Groups with physics are limited to 100 complexity per group and a maximum of 100 groups!
  • Animations and some block types are currently not supported inside a physics group.
  • Triggers can now be setup to only by triggered by groups with specific names.
  • Color blocks now have a checkbox to make them grabbable.
  • Fixed a bug causing the replay to break when beating a level again.


Please be aware of these limitations and known issues, some of which we can hopefully be lifted over time:
  • There cannot be more than 100 physics objects in a level
  • Physics objects are limited to a maximum of 100 complexity per object
  • Physics objects cannot be animated
  • Physics objects cannot contain breaking blocks
  • Physics objects do not collide with players
  • Physics objects don’t interact well with animated blocks, especially when they are moving fast
  • Passing physics objects between players feels laggy and can sometimes break the collision of the object (this is the worst-known problem, and we are working on it!)
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link