
- Completed map: Nelvanna, a tropical island retreat for Aeland royalty.
- Completed map: Cape Malby, a town on the Gallimun Peninsula to the West of the Aeland mainland.
- Completed map: Old Cobb, a larger mostly uninhabited island filled with monsters to hunt and loot to plunder.
- Completed map: Maybank, a pirate loot cache Island and more recently home to a massive, majestic, and deadly beast.
- Added a chance for the player to find a loot stash after random enemy encounters on the world map.
- Most non-dialogue messages now appear instantly instead of using the visual typing effect.
- Added a subtle glint to establishment signs to indicate which buildings can be entered (and have a completed interior).
- Added a game option to reduce the number of civilians to boost performance.
- Fixed a number of bugs causing framerate stuttering (still working to squash more).
Changed files in this update