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Update notes via Steam Community

Hello Wardens! ːkarrynː

Summer has past but the heat has never left the prison! With the v.1.3.1 update comes the end of a long journey that spanned half a decade! ːtonkinBulliedː

There are only two major changes, the first being that the title picture is now randomized and if you own all 3 DLCs, there is now a lovely new picture of Karryn drawn by the ever talented Sachinama! The second change or changes are all thanks to madtisa for providing with various fixes and optimizations to the game engine!! ːlovewaveː Though with any major changes especially of such scope comes a few bugs so please be patient as fixes are rolled out!

Development for Karryn's Prison is now mostly finished except for bug fixes such as these as we move on to new projects. One of those projects is preparation for the release of a physical copy of Karryn's Prison in Japan that includes all the DLCs in one package. Even though everything has move onto the more convenient formula of digital now, some old school gamers like us still find joy in having a physical version of our own game so it has always been a dream to hold a physical copy of Karryn's Prison as a physical proof of our labors. ːmqbatː

Unfortunately due to the issues of tariffs and such, a physical release will only be limited to Japan for now. I spoke with a major physical distributor of adult games and they said that tariffs are making it impossible for physical copies to be made so maybe one day in the future a physical release can be revisited again for global.

The second project to talk about today is that we are currently in early, early prototype development of the third Remtairy title after Meltys Quest and Karryn's Prison called Amelya Opus! It will be a different game from Karryn's Prison because we like to play around with new ideas. It is still in super early stages and probably won't be on Steam until years from now. Hopefully, it would still be possible to release it on Steam when the times comes. ːtonkinBulliedː

Finally, thank you all for your support over the years!!! Without the fans, we wouldn't be here! ːkarrynComfyː

Some sales stuff now:

All Remtairy titles including Karryn's Prison and all the DLCs are on sale until October 6th! Tell your friends to grab all the DLCs if they haven't yet to see that sweet, sweet new title CG!

https://store.steampowered.com/developer/Remtairy

Lovense is also partnering with us to provide a discount for our fans until October 12th!

https://www.lovense.com/a/KarrynsPrison

As always, stay up to date by following us on our Discord and Twitter accounts! ːkarrynGlassesː

Discord:

https://discord.gg/5qyyGP258x

Twitter:

https://x.com/Remtairy

Changelog:

v1.3.1.0 9/26/25

  • Added new title CGs when certain conditions are met!!!

  • Fixed minor CG issues related to toys.

  • Fixed CG issue with P-Cup Karryn when she is masturbating mid-battle.

  • Corrected a minor text issue with the Scandalous Idol Title.

  • Madtisa Golden Tiiiiiiiiime! ːcenusː The rest of the following fixes and optimizations are all thanks to madtisa! The tl;dr are improving save/load times, fixing behavior with high FPS, and various improvement to the handling and loading of image files in the game engine! Thank you madtisa!!!

  • Improve debugging

  • Specify default align

  • Text value

  • Fix inheritance from ES6 classes

  • Improve debugging

  • Use curly lines to connect skill tree

  • Fix displaying save's playtime

  • Fix cleaning up sprites on refresh

  • Fixup save encoding

  • Fix limiting FPS

  • Improve json serialization performance

  • Clean up negative cooldownTurns and warmupTurns

  • Ease value only if it different from target

  • Fix easing calculations for float counters

  • Remove double snapping before battle

  • Remove unused plugins

  • Change weather power linearly across duration

  • Add button to reload save file info

  • Fix drawing character in window Improve save/load performance Improve

  • JsonEx encoding and decoding speed

  • Replace setting width and height with scaling

  • Replace active waiting for bitmaps with callbacks

  • Use sprites instead of drawing on 2d canvas

  • Optimize sprite initialization

  • Replace format to template strings

  • Clear whole canvas on Bitmap.clear

  • Improve performance of creating screenshot of the scene

  • Fix problem with drawing loading bitmap

  • Fix animation speed on high fps Fix animations on high fps

  • Fixup character animation update when lagging

  • Fix animations of objects on the map on high fps

  • Fix map animation effects on high fps

  • Fix screen effects speed on high fps

  • Fix screen effects speed on high fps

  • Weather animation speed on high fps

  • Fix keypress speed on high fps

  • Fix keypress speed on high fps

  • Fix playtime counter on high fps

  • Fix game timer countdown on high fps

  • Fix characters jump speed on high fps

  • Fix characters animation speed on high fps

  • Fix movement speed on high fps

v1.3.1.1 9/26/25

  • Fixed hair color setting not displaying in the save menu for Karryn's portrait.

v1.3.1.2 9/27/25

  • Fixed a CG issue with condoms when Karryn is inviting the fellas over to the VIP room in the Strip Club.

  • Changed the way save files are handled in the background, credits to madtisa!

v1.3.1.3 9/28/25

  • The following are thanks to madtisa!

  • Fixed race condition with delayed canvas draws by replacing canvas draws with sprites that wait for bitmap,

  • Supported smoothing and caching bitmap without affecting other bitmaps with the same url,

  • Remembering last saved file Selecting last saved file when opening save/load menu,

  • Fixed clearing bitmaps (mostly for Window_Base descendants),

  • Fixed apng removal after it was played Removing apng sprite by its alias instead of name to guarantee correct removal,

  • Use window contents sprite to store content sprites

  • Use window contents sprite to store content sprites instead of creating separate container,

  • Clear window contents sprite when window canvas is cleared,

  • Skipped drawing icons when checking message width YEP plugin draws on "invisible" canvas to find out future message width (I love Yanfly plugins),

  • Fixed clear and refresh of help and battle log windows

v1.3.1.4 9/28/25

  • The following are thanks to madtisa!

  • Fixed message window freeze,

  • Fixed message delay speed,

  • Fixed gamepad keypress speed when holding a button,

  • Fixed backlog scrolling speed

  • Fixed message characters displaying speed: Kept displaying characters at the same pace when max message speed is selected regardless of FPS

  • Fixed message speed when holding skip text button (finished message speed fix)

v1.3.1.5 9/29/25

  • The following are thanks to madtisa!

  • Fixed teleportation when transferring between maps

  • Fixed hp/mp/tp enemy gauge change speed

v1.3.1.6 9/30/25

  • Fixed last save detection between manual and autosaves, credits to madtisa!

v1.3.1.7 9/30/25

  • Fixed a bug with middle guard's dialogue in the New Game room.

Windows Linux Karryn's Prison Shared Content Depot 1619752
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