• Refined offline progression: now correctly accounts for remaining time in the current level and chains multiple levels when enough time is available.
• Fixed inconsistencies in higher levels, where characters would not level up even after hours offline.
• Preview/UI now matches exactly what is applied when returning to the game.
• General stability improvements and minor performance tweaks.
If you notice anything odd, please report it on Discord/Steam with your save and log details.
Changed files in this update