Bug Fixes
- BUG FIXED: combo text not animating
- BUG FIXED: Green head poking out in WideHead power up (Setup changing the material Hue for the head part of the character)
- Setup to play sfx for big brick
- BUG FIXED: Walljump not working in Factory Walls
- BUG: Drone SFX not playing the whole audio
- BUG: combo text not animating
- Jetpack VFX (added 2 smoke trails behind blocky when launching)
- Change endless mode blocks (More Block types less brick types) (modified Blocks in City and Cave Endless Levels)
- Forest and Factory fireball (Needs Hit VFX and SFX for spawning and Exploding)
- Modified Block Blueprint for Repair Pick up
- Wrench Power up Drop (Repairs 3 random blocks Destroyed or damaged, No VFX or animation, instantly repairs a random block)
- Created Repair PowerUp Brick Type
- Added RepairPowerUp in RoulettePowerUp Brick
- Added RepairPowerUp in Endless modes
- Added RepairPowerUp Cooldown Drop and RepairNumberOfBlocks Variables in DataTable
- BUGFIX: Cancel Block Repair if the character is inside the block(prevents player from getting stuck inside blocks)
Audio udpates
- Dynamic Mixing successfully re-implemented
- VO Death SFX
- Fixed Critical Error in UI Builds
- Merged DefaultEngine.ini Audio
- Sound Concurrency Settings
- Drone SFX fixed
- More Mixing !
Level Updates
- Added Up to 10 Levels for Forest/Factory (WIP, Level 4 Factory, Level 6 Forest)
- Updated Forest 4 Layout
- Added Giant Fireball Bricks to Forest/Factory Levels
Update Notes for Sept 17th build
Update notes via Steam Community
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
- Loading history…
Changed files in this update