Hello survivors,
First of all, we want to thank you again for all the support and feedback. To everyone in the community on Steam, Discord, and beyond — your input means the world to us. This update is another step forward, and as we continue to progress, remember that larger content updates will take more time to develop.
🛠️ Patch Notes:
- Added new Building category to the Building Menu: Modular 
- Added a library of modular buildable structures with snapping and stability support 
- Added notification message when trying to build without required items (will show missing item) 
- Added buildable Metal Fence 
- Added new blueprints to loot pool 
- Added new buildable decorations: Sofa 
- Added new melee weapon: Tactical Katana 
- Added new items to loot tables and tweaked/balanced the loot pool 
- Added item drop sound 
- Added item icons to Inventory List View mode 
- Fixed a bug where decoration tarp couldn’t be destroyed 
- Fixed item repair bug that allowed cheaper-than-intended repairs 
- Fixed a bug where items sold for more than their value 
- Fixed minor mission bugs in multiplayer 
- Fixed minor UI element issues 
- Fixed issue where not all equippable items showed under the Equipment category in inventory 
- Fixed animal corpses despawning bug 
- Improved and tweaked certain UI elements 
- Improved dynamic AI navigation to properly react to buildables 
- Improved certain inventory UI elements 
- Increased animal corpse despawn timer 
- Changed and improved skinning animal tutorial mission logic 
- Changed and tweaked item display visuals 
- Balancing and tweaking to item prices and value 
- Tweaking to item trading mechanics 

This update is another step in our ongoing progress — and we’re already working on the next update which will bring even more content and features.
Thank you again for all your support, and we wish you all a happy, chill, and fun upcoming weekend — and as always, Happy Gaming!
— The Dreadzone Team
 
 
 
 
Changed files in this update