Thank you once more for your extremely helpful bug reports and apologies for some of the game-breaking bugs. Hopefully if you have encountered any issues, they will be fixed in this release. Your save games (including tutorial) should carry over so you don't need to repeat anything.
This release incorporates a lot of great fixes and also introduces automated analytics. This is completely opt-in and if you don't want to send analytics, I'm happy with that - in fact that's the default option. However, it is really useful to me as a developer to see how far you get in the game, where you get stuck, etc. There's no personal information involved, so I would be really happy if you did choose to opt-in.
Features
- Players now have the option to opt-in to sending very limited, anonymous, automated analytics. This is off by default. It would be very helpful for playtesting if you opt in via the “Privacy Policy” button, but you don’t have to.
- Even if you don’t opt in, you can still send a single analytics snapshot with the “Send Feedback” tool.
- Tutorial puzzle has been updated to demonstrate the concept of “information synthesis” and making leaps of logic.
- Improved tutorial highlight to make it more obvious where to click.
- Dialogue window can now be dragged around the screen
- Added “Sort A-Z” button for word list
- Add privacy policy
- New logo music
Bug fixes
- Guy won’t let you break the tutorial any more by dropping “unharmed” into the sentence and saving.
- Newly unlocked postcards should now be set properly at end of tutorial.
- Player level is updated correctly when a new week starts after tutorial.
- Fix missing map button in second part of tutorial.
- “Play” button no longer crashes game after deleting tutorial save.
Changed files in this update