- Increased the size of the crosshair and changed its color to white.
- Fixed the interaction with doors: now the character re-equips the weapon that was active before opening the door (previously, every time the character opened a door, they would holster their weapon if it was drawn and would not re-equip it afterwards).
- Sped up the animation for opening the menu with TAB.
- The submachine gun has been moved to a different location, as it was frequently getting stuck in textures.
- Slightly increased the charge value for the scanner and when using consumables.
- Removed some illogical zombie spawn scripts where they would appear out of nowhere, even though the player had previously cleared the area.
- The PDA can now be opened without activating the main menu [TAB] by pressing [I] directly. While using the PDA, the character no longer responds to button presses. A button has been added to the PDA sections to close (exit) it.
- Slightly more TT pistol magazines have been added to the beginning, before the first encounter with zombies.
- Game saves are located at: C:\\Users\\*****\\AppData\\Local\\PANGIT_Demo\\Save
There might be errors and conflicts with the task log in the game (e.g., when you start a new game, but the game detects that you have already completed quests). It is recommended to clear the save folder.[/I]
PANGIT Playtest - Hotfix 0.1
Update notes via Steam Community
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
- Loading history…
Changed files in this update