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Update notes via Steam Community
Bug fixes:
- Fixed hero notifications on new missions (you can play Rufus and Kara in Battle mode)
- Fixed nighttime overriding the frozen lake event
- Changed icemoster roll to prevent weird behaviour
- Fixed chariots lagging behind in big armies.
- Fixed buildings spawning the right ruins when destroyed in campaign mode
- You can target neutral structures correctly again
- Corrected objectives in mission 9

Gameplay changes:
- Increased the difficulty of missions 9 and 10
- Slightly increased overall aggressiveness of Normal and Easy AI
- Troops now get chilled before taking damage from water in mission 10

Visual changes:
- Reduced health size of turrets
- Ghost Rufus now completely disappears after dying.
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