Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community

Hello everyone,

A new patch has just been released! In this update we’ve improved balance, fixed a number of important bugs, and added some quality of life changes to make your experience smoother.

Please see below the full changelog:

Decisions

  • Reduced randomness of assassinate ruler RGD

  • More chance to have Absorb Vassal decision the more vassals you have Absorb Minor decision can't be used if the region is under siege (anti-steal exploit) 

  • New event 'Royal Purse' 

Warfare

  • Fix to retinue not costing any upkeep, as soon as they qualified for being a retinue  

Regions and Buildings

  • Slaves Workforce have a 2% chance per turn to be gone. Harder to gain.

  • Haga Sophia can be reconstructed

  • Muslim Tribals and Nomads can build Sufi Brotherhood

  • Shaman can remove sick animals : strange sickness

  • Some confusion between the usage of naphtha (mainly for incendiary weapons) and tar (used for waterproofing and medicine) has been corrected. The Bulwark tower (high end T2 tower) uses Naphtha. Tar is used as a bonus in 14 buildings.

  • Solved the issue where conquering a region with a fortified structure (not allowed for your nation) blocked upgrades to better defensive structures.

Politics

  • Liege abandon claims on vassals land when forming one

Religion

  • Crusades and Jihad won't continue indefinitely.

  • Knightly orders are limited in troop numbers, based on several historical dates specific to each order.

AI

  • Exponential increase in interest for agricultural buildings as the population grows.

System

  • RNG improvement so that it becomes completely unpredictable.

  • Fix to national modifiers reset to their original duration upon reloading saved game

Localisation

  • Fix to some missing Spanish localisation

  • Fix to missing non-English texts

UI & QOL

  • Tooltip mentioning the building browser in the 'Pick your building panel' will not appear past turn 10 (remove clutter)

  • Trade Goods tab in the ledger improved: no redundant goods listed, more compact format, display of the number of goods, and sorting by descending trade income per line.   


Thank you for your support!


  • Loading history…
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link