

[Game]
- Updated Kham Duc Airbase with asphalt roads, general improvements
[Client]
- Fixed Last Man Standing round clear music spawm
- Added cl_draw_hud_hints_texts command to enable/disable pop-up hud hint texts
[Server]
- Fixed bug when cloud tint color stopped working after some update
- Fixed flaregun boost
- env_flare no longer sticks to walls unless wall has wood material
- Fixed changelevel vote no longer working
[Linux]
- Fixed random white circles render bug
[Weapons]
- Fixed dual weapons only having one muzzle flash
- Increased ammo of Kolos AA from 7/14 to 7/21
[Controller]
- Added controller vibration to more weapon types like ptrd, rocket and grenade launchers, also crossbow
- Bumped default vibration intensity a bit
- Controller will no longer vibrate if current input is not from it
[Zombie]
- Decreased headshot cash award from 25 to 15
- Decreased round win bonus from 300 to 250
- Added possibility to buy perks infinitely
- Napalm zombie now lights up barricades
- Fixed Havoc and Gunner animations no longer working
- Fixed screenspace damage effects does not appear while wearing armor
- Improved path finding of zombies
- Fixed backblasts of rocket launcher damaging turrets
Changed files in this update