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Update notes via Steam Community
  • Added Sharpness setting, changed default sharpness value from 0.5 to 2.0

  • Reduced speed for some of the enemies projectiles

  • Adjustments for recoil and camera shakes of all guns

  • Machine gun - disabled penetration, but increase damage a bit

  • SMG(mp5) - changed overcharged state, now it has different sound, muzzle color and reduced fire rate. Also increased reload speed

  • Changed color of Grenade Launcher and Pistol textures

  • Improved blood effects

  • Visibility improvements - changed approach from scaling down particles when close to camera, to make them more transparent when close to camera. For some particles use both

  • Hydra - added light to heads to make it more apparent that player need to shoot heads

  • Changed lower value for Frame Rate Limit from 60 to 30

  • Fixed reload animation stuck if start sprinting while reloading Winchester/Shotgun

  • Fixed stretching artifacts that were occuring at long distance for some of the enemies

  • Fixed Frost beast mini-boss had a wrong muzzle VFX for one of his attacks

  • Fixed ending portal was stuck in loading screen after previous update

  • Loading history…
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