🛠 Bug Fixes
Fixed a crash that could occur when saving/loading while viewing database data.
Fixed an issue where ColorRect nodes prevented screen effects from displaying properly.
Fixed a bug where hit detection would not work when multiple HitArea nodes existed and their child CollisionShape2D counts were different.
Fixed an error message that would appear when transitioning to a scene containing SimpleGauge or ImageGauge.
Fixed a bug where the ignore button could become linked when rearranging actions after adding a new one.
Updated several translations.
Changed files in this update