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Update notes via Steam Community
- Added light to the ragdoll attack effect and the effect of Jones's item stealing.
- Some sound effects didn't disappear when the sound effects were muted.
- Added a new combat mechanic (a new attack is available after pressing the button to strike when a red aura appears. The red effect appears 1 out of 3 times after the 3rd punch or 3 out of 3 times after crawling).
- Optimized invisible elements.
- Adjusted animation transitions between the normal girl NPC and Saphirre's special sword attacks.
- Minor parameter adjustments in Unity.
- Saphir can now do flip when the dance is equipped.
- Added MIP map streaming.
- Added the DLSS option to 1 city camera shot and the bowling cutscene.
- Fixed Sapphire's hair strands (on the sides).
- Removed contact with car window collisions when breaking car windows
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