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Update notes via Steam Community

We're back with an update to the Playtest! Please report all the bugs you find so we can make another fix soon again :)

  • Fixed the default font used in game

  • Changed aiming prediction on Heavydrone and Heavyraptor to aim more properly on clients

  • Slightly increased hitboxes for Raptors and Drones

  • Added ground enemies to Corvettes

  • Tweaked ship projectile impacts and a bunch of other audio tweaks

  • Fixed ui scaling issue with server browser

  • Fixed so other ui elements doesnt cover the server browser

  • Made lobbies private by default :D

  • Patched up some holes in the hangar

  • Fixed fire extinguisher audio not stopping

  • Makes it easier to grapple to ships from ground

  • Fixed football fall/death trigger

  • Removed ship trail/"god rays" from cargo ship levels

  • Added vfx for placing radioactive fuse/rods on ground

  • Fixed a bunch of Vosk related lines

  • Added many dialogue lines to Rikter and other characters

  • Bozze got his own little banner

  • Fully implemented more of the favors that can be performed for various NPCs

  • Fixed interaction distance with log terminal and venture log having disappearing entries

  • Fixed not being able to place items on shelves

  • Tweaked some previews related to dropping items

  • Fixed elevator and elevator door in Astroid Mining Rig

  • Fixed gravity bug in Friction and some collision issues

  • Fixed not being able to select the Dart ship after unlocking it

  • Fixed missions not properly giving bonus rewards

  • Added damage scaling to asteroid storms to make them work better on low challenge ratings

  • New ventures added

  • Removed Ship Jammer destinations from rotation momentarily, they will be back soon!

  • Fixed cinematics in Artillery and Distress Call so they’re playable

  • Removed drop item hint from when player is in pilot seat.

  • Enemy ship icons should not draw when holding railgun or rocket launcher when player is past a big airlock in a big level.

  • Announcements sometimes showing the wrong number when counting objectives should be fixed.

  • Ship ammo increased by 50%

  • Updated localization

  • And a bunch of other smaller tweaks and fixes which should make the game less buggy (hopefully :D)

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