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Update notes via Steam Community

Changes

  • Added new virtual cursor based on contemporary cursors and scaled to UI scaling factor.

  • Added new Mouse Locked setting, which binds the cursor to the game window in windowed mode. Its tab position in the Graphics tab may change.

Bugfixes

  • Quest items generating in lairs now use appropriate lair generation code so they remain hidden until their containing room is discovered.

  • Mouse is now locked to the screen in fullscreen mode.

  • Pernicious and extremely old bug where custom keybindings weren't saved or loaded properly.

  • Fixed some more monster pathing issues. Monsters now appropriately wait at last visual contact for reestablishing contact.

Windows Depot 2654291
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