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Update notes via Steam Community

* bugfix: issue with knockbacks not evaluating correctly
* bugfix: issue with all colliders not ignoring each other during knockbacks
* bugfix: issue with harold dash
* bugfix: issue with harold jittering
* bugfix: issue with characters teleporting to a jump position after the jump has been cancelled by a knockback
* bugfix: knockback broadcasting works again
* bugfix: improve knockback to animation transition
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