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Update notes via Steam Community
Adjusted basevolumes of UI sounds

Changes:
- Adjusted enemy health growth on an per enemy basis
- Added outlines to between slot “bullets” to make them more visible.

Bug Fixes:
- Fixed a bug where a mutation finishing on game over or game completion blocked mousing over the components
- Fixed a bug where the button on the start screen was on the frame of the button instead of the center of the button
- Fixed a bug where the upgrade slots were not cleared correctly when using the clear button
- Fixed a bug where tooltips wouldn’t show when a component is upgraded
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