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Update notes via Steam Community
-made damage receive screen border effect a bit intenser
-damage receive effect now visible after being killed for better death feedback and kill direction indication
-camera now stays for 0.5s longer in third person view after being killed before swapping to corpse camera

-tweaked position and size of recon invisibility hitpoint indicator to no longer overlap confirmed kills
-improved invisbility hitpoint indicator styling and added a crossed eye so it's clearer what the purpose is

-fixed heavy shield rewarding score when shielding yourself
-fixed invisbility hit point regeneration
-fixed bug/exploit that allowed infinite mags
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