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Update notes via Steam Community
Making steady progress :) This time we moved to a new build system, improved performance when many enemies are on the screen, and fixed a few minor bugs...

  • Fixed unkillable fire traps
  • Adjusted projectile speeds and turn
  • Improved enemy animation caching
  • Fixed collider issue on plants
  • Made fourth boss selectable in all menus
Windows 64-bit Depot 2113141
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