- The default balance between music and sound effects has been tweaked slightly to up the volume of the music
- The default volume of the whole game has been raised slightly
- The volume of the opening theme has been made louder
- Certain enemy projectiles (the elf hats and the genie fire) are meant to be able to be destroyed by fire breath. Due to some bad code, the interaction was a little inconsistent. It should be airtight now.
Sound fixes and other tweaks
Update notes via Steam Community
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