Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community
A passive skill has been added for each class (the secondary class determines the passive used)
Custom classes do not get a passive (at least for now). It's a trade off

'Touch' changed from melee range to short range
Fixed crash when using Companion
Adjusted drop weights a bit
Reverted undead battle theme
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link