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Update notes via Steam Community

Hotfix 0.1.54200


Villagers & AI

  • Improved villager behaviors for harvesting, crafting, researching, and storing items.

  • Fixed villagers trying to place items in the wrong bins.

  • Resolved villagers getting stuck at fishing racks or ore veins.

  • Fixed bugged sawyer who was sawing inside the storehouse.

  • Fixed Researchers Behavior.

  • Tutorial recruits now display the proper stats.

  • Villagers now correctly display side missions (when available).

  • Fixed tutorial issue where Fred refused to log (Woodcutter tutorial).

World & Environment

  • Fish now respawn correctly, with regeneration rate increased 4x.

  • Fixed tree regrowth and rock collision bleeding through roads.

  • Improved weather behavior: no more snow on roads or weather creeping into roofed buildings.

  • Roads now hide surrounding foliage more reliably.

Buildings & Upgrades

  • Increased the cost of all building upgrades.

  • Fixed housing upgrades that incorrectly showed villagers as homeless.

  • Restored Q to Upgrade hotkey and ensured all building parts have correct upgrade assignments.

  • Using prefabs no longer bypasses research requirements.

  • Fixed navigation issues with stone structures (archways blocking villager pathing).

Visitors & NPCs

  • Fixed visitors and recruits spawning inside player buildings.

  • Visitors no longer get stuck when heading to the forager.

  • Improved distant village NPC spawn evaluation.

UI & Tutorials

  • Tutorial villager stats now display correctly.

  • Updated Tithe Box icon.

  • Renamed tutorial text “Host newcomers in your church” to better reflect the mechanic.

  • Cooking pot set villager interactions on one side of green arrow.

Systems & Stability

  • Fixed the infamous “CHOP BUG.”

  • Save system now warns/prevents saving with special characters (e.g., :, *, #, $).

  • Loading history…
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