Hotfix 0.1.54200
Villagers & AI
Improved villager behaviors for harvesting, crafting, researching, and storing items.
Fixed villagers trying to place items in the wrong bins.
Resolved villagers getting stuck at fishing racks or ore veins.
Fixed bugged sawyer who was sawing inside the storehouse.
Fixed Researchers Behavior.
Tutorial recruits now display the proper stats.
Villagers now correctly display side missions (when available).
Fixed tutorial issue where Fred refused to log (Woodcutter tutorial).
World & Environment
Fish now respawn correctly, with regeneration rate increased 4x.
Fixed tree regrowth and rock collision bleeding through roads.
Improved weather behavior: no more snow on roads or weather creeping into roofed buildings.
Roads now hide surrounding foliage more reliably.
Buildings & Upgrades
Increased the cost of all building upgrades.
Fixed housing upgrades that incorrectly showed villagers as homeless.
Restored Q to Upgrade hotkey and ensured all building parts have correct upgrade assignments.
Using prefabs no longer bypasses research requirements.
Fixed navigation issues with stone structures (archways blocking villager pathing).
Visitors & NPCs
Fixed visitors and recruits spawning inside player buildings.
Visitors no longer get stuck when heading to the forager.
Improved distant village NPC spawn evaluation.
UI & Tutorials
Tutorial villager stats now display correctly.
Updated Tithe Box icon.
Renamed tutorial text “Host newcomers in your church” to better reflect the mechanic.
Cooking pot set villager interactions on one side of green arrow.
Systems & Stability
Fixed the infamous “CHOP BUG.”
Save system now warns/prevents saving with special characters (e.g., :, *, #, $).
Changed files in this update