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Update notes via Steam Community

Hey y'all! It's time for Third Person Shooter fest, so here's a small update I crammed out amidst my Bane Murrain work. The campaign has a harder new game plus playthrough mode, there's an alternate Clive skin to unlock for beating it, and I threw in some of the concept art too from the game's three-month development.

Full Changelog: "V1.4 - Hard Mode"

New Shit:
- Added 'Hard Mode' Campaign option
- Added 'Hard Random' Campaign option
- New achievement for Hard Mode completion
- Level select has toggles to play in Hard Mode
- Added Wishlist link for upcoming DLC
- New unlockable Blue outfit for Clive (beat Hard Mode)
- Added some Concept Art pieces for your viewing pleasure

Tweaks & Patches:
- Various menus have been shifted / rescaled to fit DLC options and extras
- Pressing Pause in the opening text crawl now skips to the tutorial
- Bullet scales have been tweaked slightly
- The start of 'Dragonbreath' is no longer an empty-ass Unity skybox

I'm continuing to work away at my larger-scale FPS game's next episode lately and the writing for the whole game is nearly complete. The game also recently got a huge refurbishment update! Check it out for more of MORTALITY DECOMP. KILLER's connected universe.

Okay that's all. Have fun!

-Elias

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