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Update notes via Steam Community

This update is focusing on quality of life changes to make gameplay smoother and make dying less frustrating.

  • Cinematics that play at the start of a level no longer replay after the player's death

  • A hidden checkpoint system has been added to areas where player death could result in too large a loss of progress

Bug fixes:

  • Enemy bots no longer target uncontrollable bots with commandmods

  • Fixed issue with commandmods where combat music could continue to play with no enemies present

  • Behavior of idle robots when trapped in narrow areas is improved

  • Removed a way for an achievement to be awarded prematurely

Windows English Depot 3677861
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