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Update notes via Steam Community
Minor update, a clever ergonomic modification and various bugfixes !

Ergonomy

  • Planet opacity changes once the player has used all the associated actions.


Bugfix

  • Missile ammo now decreases after destroying an asteroid field.
  • System failure repair now repairs 4 items again on habitable planets (instead of 2)
  • Unprovoked neutral NPC no longer attacks the player when the player attacks an enemy.
  • Neutral NPC shoots back again after the player uses multi-target on him
  • Multitarget no longer works when the player doesn't have enough ammo
  • It's no longer possible to use a higher level attack than the ammo level allows
  • Turn count no longer glitches when neutral NPCs are EMP paralysed
  • Missile gauge corrected to take into account only valid targets during multitargeting.
  • Corrected instances where it wasn't possible to use the missile launcher when only one missile was left.
  • Corrected instances where it wasn't possible to use the laser when only one thorium unit was left.
Windows Depot 2659751
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