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Update notes via Steam Community

Balancing:

  • Increased execution speed and damage of Bosses and Mini-Bosses attacks.

  • Adjusted the health of some Bosses and Mini-Bosses.

  • Increased the travel speed of the player’s basic attack.

  • Adjusted the player’s movement speed.

  • Decreased monster movement speed.

  • Reduced the percentage bonus of cooldown reduction upgrades when leveling up.

  • Reduced the chance of cooldown reduction upgrades appearing when leveling up.

  • Reduced the cooldown time of many spells, aiming for around 10 seconds maximum, with some exceptions.

  • Along with the cooldown changes, spell durations were also adjusted.

  • Rebalanced the damage of various spells.

  • Adjusted the upgrades of certain spells when leveling them up in the spellbook.

  • Removed a system that required a certain distance to activate the autocast system (it was confusing some players).

Improvements:

  • Monsters resistant to negative status effects now display “RESISTANT” when taking damage.

  • Changed the tooltip text that appears when unlocking a new spell.

  • Improved the texts in the upgrade selection screen when leveling up, which were previously blurry.

  • Fixed the upgrade selection screen not being centered when leveling up.

  • Added some tips when entering shrine areas that appear randomly during a run.

*Since the demo no longer reflects the current state of the game, it has been disabled.

Windows 64-bit Depot 3499911
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Linux 64-bit Depot 3499912
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