Hello, Survivors! 🧟🥽
Today, we are releasing the first patch for World War Z VR, which includes several bug fixes and additional polish for both Steam and Meta platforms.
If you encounter any issues, make sure to submit a ticket to our support team:
https://support.saber.games/hc/en/world-war-z-vr/articles/how-to-report-an-issue-6.
If you experience any performance-related issues on Steam, we recommend checking this article:
https://support.saber.games/hc/en/world-war-z-vr/articles/performance-issue-troubleshooting-steam-5.
Check the full details below! ⤵️
Resolved Issues
General
Fixed various issues where the game softlocked the player from continuing different missions or finishing them.
Fixed the issue where the weapon could fall on the floor - The timer before weapons dissolved and appeared in the holster decreased to 0.25. Players could not interact with the holster before the weapon fully appeared in it.
Fixed animation issues with the revolver, causing it to stop closing the barrel after several bullets were removed.
Fixed the issue with the dead swarm zombies that continued following their predetermined paths.
Fixed mission controller models in the calibration menu for HTC and Index VR headsets.
Fixed various minor issues and bugs.
Performance and Graphical issues
Fixed freezes happening on the loading screen.
Fixed the transparent silhouette of the timer bomb appearing in the Cathedral doors before the arena.
Zombie's hair is now working correctly (the 3D effect is on).
Fixed missing shadows for the zombies on New York 3.
Restored mission background for Tokyo 3.
Fixed visual bugs with doors and tarpaulin in the planetarium.
Fixed visual glitches where items appeared and disappeared in front of the player when they moved around. LODs fix on New York 1 and 2, Tokyo 3 and 4, and Marseille 1 and 2.
Fixed issue with lighting in the ambulance in New York 1 - Light sources inside the ambulance are removed.
Fixed invisible legs for a stationary machine gun.
Fixed the highlight of the soldier's leg in the main menu location.
Fixed lighting and reflection issues with the trees in Tokyo 1. Excess light source was removed.
Changed files in this update