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Update notes via Steam Community

Update Log

  • Fixed a bug where the boss size flickered in some cases.
  • Fixed a bug that Translucent Bullet setting did not affect pet bullets.
  • Fixed a bug where the color of My Upgrades was sometimes displayed incorrectly.
  • Improved the shooting visual effects of the Sweeper pet.
  • Optimized the performance of object shadows and bullet tracking.
  • Weapon Cannon: Attack Speed x9% → x15% , Bullet Size x200% → x150% .
  • Grenade Blast Area: [ 90 + Size x 60 ] → [ 120 + Size x 30 ] .
  • Charge Effect per stack: Bullet Size +50% → +30% , now additionally grants +30% Bullet Speed.
  • Bonus to the appearance rate of upgrades from the same type for each owned upgrade: +30% → +50% .
  • Removed 4 upgrades: Mine Supply, Power-Up Supply, Extra Healing, HP Conversion.
  • Enhanced effects of 12 upgrades: Ambush, Legacy, Preparation, Spoil, Reflex Escape, Reflex Mine, Reflex Grenade, Reflex Charge, Reflex Barrage, Thorn, Resource Conversion, Dynamic Shooting.
  • Modified effects of 13 upgrades: Time Stop, Multiple Strike, Equal Exchange, Urgent Delivery, Energy Conversion, Heavy Shotgun, Central Battery, Balloon Bullet, Time Walker, Destruction Moment, Expanding Rebound, Expanding Pierce, Shield Generator.
  • Modified preconditions of 11 upgrades: Extra Energy, Extra Barrage, Extra Mine, Extra Grenades, Extra Charge, Purifier, Circulator, Lucky Power-up, Magic Power-up, Resource Conversion, Close Sweep.
  • Default option when no upgrades are available to reroll: Power-Up Supply → Once More .
  • Revised and improved some text.


Recent Development Plan

  • Adjust the Challenge system.
  • Some minor features.


Community


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