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A few months ago, I ported Cogs from a custom C++ engine I wrote in 2008 to Unity. That's made the game easier to maintain and also opened the doors to make it easier to localize to East-Asian languages. I'm happy to announce that today's build makes Cogs available in Chinese, Japanese and Korean and also fixes some of the text rendering bugs in Russian.

As always, feedback is appreciated! If you see bugs or bad translations, let me know by sending feedback to support@lazy8studios.com.

If you want to try a translation without changing the language at the operating system level, just type one of these cheat codes from the main menu:

  • English = "langen"
  • Chinese = "langzh"
  • Japanese = "langja"
  • Korean = "langko"
  • German = "langde"
  • Spanish = "langes"
  • French = "langfr"
  • Italian = "langit"
  • Dutch = "langnl"
  • Polish = "langpl"
  • Portuguese = "langpt"
  • Russian = "langru"

As part of this patch, I also made some minor improvements to shadows and added back more variety to the puzzle frames, which was accidentally dropped during the port to Unity earlier this year.

Happy puzzling!

Rob Jagnow
Founder, Lazy 8 Studios
Windows Cogs-core Depot 26501
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macOS Cogs-core Mac Depot 26512
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Linux Cogs-core Linux Depot 26513
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