- Veteran: Resistance to elements increased to 60%, price increased to 75.
- Recruit: Basic chance of dodging increased to 10%, price increased to 75.
- Healer: Improved artificial intelligence when manna ends. Now has a passive health regeneration of 0.5% per second.
- Ballista: Base damage reduced by 2.
- Helicopter: The base damage from each projectile is increased by 1. Fixed a bug with "disobedience."
*Enchanter: The size of the magic shield from the projectiles is increased by 10%.
Fixed a bug where the final units self-healing. Increased the amount of gold received.
The resurrection time of the hero in the late stage of the level is increased.
Fixed a bug where the destroyed barricade burned out incorrectly.
And much more.