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Dota 2 update for 15 July 2017

 

Share · View all patches · Build 1964061 · Last edited by Wendy

There are no official patch notes available for this build.

The following changelog has been automatically generated from GameTracking data.

General

  • Updated localization files for Portuguese-Brazil, Bulgarian, Danish, German, Hungarian, Italian, Korean, Portuguese, Russian, Simplified Chinese, Spanish, Ukrainian, Czech, Dutch, English, Finnish, French, Greek, Japanese, Norwegian, Polish, Romanian, Swedish, Traditional Chinese, Thai, and Turkish

English Localization

  • DOTA_Tooltip_ability_item_bfury_Description: <h1>Active: Chop Tree/Ward</h1> Destroy a target tree or ward.<br><br><font color='#a1a1a1'>TREE CAST RANGE: %cast_range_tooltip%<br>WARD CAST RANGE: %cast_range_ward%</FONT> \n<h1>Passive: Quell</h1> Increases attack damage against non-hero units by %quelling_bonus% for melee heroes, and %quelling_bonus_ranged% for ranged. \n<h1>Passive: Cleave</h1> Deals %cleave_damage_percent%% of attack damage in an area around the target. <font color='#858585'>(Melee Only)</font><h1>Active: Chop Tree/Ward</h1> Destroy a target tree or ward.<br><br><font color='#a1a1a1'>TREE CAST RANGE: %cast_range_tooltip%<br>WARD CAST RANGE: %cast_range_ward%</FONT> \n<h1>Passive: Quell</h1> Increases attack damage against non-hero units by 60%% for melee heroes, and 25%% for ranged. \n<h1>Passive: Cleave</h1> Deals %cleave_damage_percent%%% of attack damage in an area around the target. <font color='#858585'>(Melee Only)</font>
  • DOTA_Tooltip_ability_item_invis_sword_Description: <h1>Active: Shadow Walk</h1>Makes you invisible for %windwalk_duration%, or until you attack or cast a spell. While Shadow Walk is active, you move %windwalk_movement_speed%%% faster and can move through units. <br><br>If attacking to end the invisibility, you gain %windwalk_bonus_damage% bonus damage on that attack.<h1>Active: Shadow Walk</h1>Makes you invisible for %windwalk_duration% seconds, or until you attack or cast a spell. While Shadow Walk is active, you move %windwalk_movement_speed%%% faster and can move through units. <br><br>If attacking to end the invisibility, you gain %windwalk_bonus_damage% bonus damage on that attack.
  • DOTA_Tooltip_ability_item_silver_edge_Description: <h1>Active: Shadow Walk</h1>Makes you invisible for %windwalk_duration%, or until you attack or cast a spell. While invisible, you move %windwalk_movement_speed%%% faster and can move through units. <br><br>Attacking to end the invisibility will deal %windwalk_bonus_damage% bonus damage to the target, and for %backstab_duration% seconds, disable their passive abilities, and reduce their damage output by %backstab_reduction%%.<h1>Active: Shadow Walk</h1>Makes you invisible for %windwalk_duration% seconds, or until you attack or cast a spell. While invisible, you move %windwalk_movement_speed%%% faster and can move through units. <br><br>Attacking to end the invisibility will deal %windwalk_bonus_damage% bonus damage to the target, and for %backstab_duration% seconds, disable their passive abilities, and reduce their damage output by %backstab_reduction%%.
  • DOTA_Tooltip_ability_item_phase_boots_Description: <h1>Active: Phase</h1> Gives %phase_movement_speed% increased movement speed on melee heroes, and %phase_movement_speed_range% on ranged heroes, and lets you move through units for %phase_duration% seconds.<h1>Active: Phase</h1> Gives %phase_movement_speed%%% increased movement speed on melee heroes, and %phase_movement_speed_range%%% on ranged heroes, and lets you move through units for %phase_duration% seconds.
  • DOTA_Tooltip_ability_item_sange_Description: <h1>Passive: Lesser Maim</h1>Each attack has a %maim_chance%% chance to reduce enemy melee hero movement speed by %maim_slow_movement% and attack speed by %maim_slow_attack%. Reduces enemy ranged hero movement by %maim_slow_movement_range% and attack speed by %maim_slow_attack_range%. Effect lasts %maim_duration% seconds.<h1>Passive: Lesser Maim</h1>Each attack has a %maim_chance%% chance to reduce enemy melee hero movement speed by %maim_slow_movement%%% and attack speed by %maim_slow_attack%. Reduces enemy ranged hero movement by %maim_slow_movement_range%%% and attack speed by %maim_slow_attack_range%. Effect lasts %maim_duration% seconds.
  • DOTA_Tooltip_ability_item_heavens_halberd_Description: <h1>Active: Disarm</h1>Prevents a target from attacking for %disarm_melee% seconds on melee targets, and %disarm_range% seconds on ranged targets.<br><br><font color='#a1a1a1'>RANGE: %disarm_cast_range_tooltip%</font> \n<h1>Passive: Lesser Maim</h1>Each attack has a %maim_chance%% chance to reduce enemy melee hero movement speed by %maim_slow_movement% and attack speed by %maim_slow_attack%. Reduces enemy ranged hero movement by %maim_slow_movement_range% and attack speed by %maim_slow_attack_range%. Effect lasts %maim_duration% seconds.<h1>Active: Disarm</h1>Prevents a target from attacking for %disarm_melee% seconds on melee targets, and %disarm_range% seconds on ranged targets.<br><br><font color='#a1a1a1'>RANGE: %disarm_cast_range_tooltip%</font> \n<h1>Passive: Lesser Maim</h1>Each attack has a %maim_chance%% chance to reduce enemy hero movement speed by %maim_slow_movement%%% and attack speed by %maim_slow_attack% if the user is melee. Reduces enemy hero movement by %maim_slow_movement_range%%% and attack speed by %maim_slow_attack_range% if the user is ranged. Effect lasts %maim_duration% seconds.
  • DOTA_Tooltip_ability_item_sange_and_yasha_Description: <h1>Passive: Greater Maim</h1>Each attack has a %maim_chance%% chance to reduce enemy melee hero movement speed by %maim_slow_movement% and attack speed by %maim_slow_attack%. Reduces enemy ranged hero movement by %maim_slow_movement_range% and attack speed by %maim_slow_attack_range%. Effect lasts %maim_duration% seconds.<h1>Passive: Greater Maim</h1>Each attack has a %maim_chance%% chance to reduce enemy melee hero movement speed by %maim_slow_movement%%% and attack speed by %maim_slow_attack%. Reduces enemy ranged hero movement by %maim_slow_movement_range%%% and attack speed by %maim_slow_attack_range%. Effect lasts %maim_duration% seconds.
  • DOTA_Tooltip_ability_item_skadi_Description: <h1>Passive: Cold Attack</h1> Attacks lower enemy attack speed by %cold_attack_speed% and movement speed by %cold_movement_speed%. <br><br><font color='#a1a1a1'>Lasts %cold_duration_melee% seconds on melee heroes, and %cold_duration_ranged% seconds on ranged.</font><h1>Passive: Cold Attack</h1> Attacks lower enemy attack speed by %cold_attack_speed% and movement speed by %cold_movement_speed%%%. <br><br><font color='#a1a1a1'>Lasts %cold_duration_melee% seconds on melee heroes, and %cold_duration_ranged% seconds on ranged.</font>
  • DOTA_Tooltip_ability_item_vladmir_Description: <h1>Passive: Vladmir's Aura</h1>Grants lifesteal (%vampiric_aura%% for melee heroes, %vampiric_aura_ranged%% for ranged), %hp_regen% health regeneration, %mana_regen_aura% mana regeneration, %damage_aura% bonus attack damage, and %armor_aura% armor to nearby allies. <br><br><font color='#a1a1a1'>RADIUS: %aura_radius%</font><h1>Passive: Vladmir's Aura</h1>Grants lifesteal (%vampiric_aura%%% for melee heroes, %vampiric_aura_ranged%%% for ranged), %hp_regen% health regeneration, %mana_regen_aura% mana regeneration, %damage_aura% bonus attack damage, and %armor_aura% armor to nearby allies. <br><br><font color='#a1a1a1'>RADIUS: %aura_radius%</font>
  • DOTA_Tooltip_ability_item_smoke_of_deceit_Description: <h1>Use:</h1> The user and all nearby allied player-controlled units in a %visibility_radius% radius gain Deceit and %bonus_movement_speed% bonus movement speed for %duration% seconds. <br><br>Attacking, or moving within %visibility_radius% range of an enemy hero or tower, will break the invisibility. <br><br><font color='#a1a1a1'>Deceit grants invisibility that is immune to True Sight.</font><h1>Use:</h1> The user and all nearby allied player-controlled units in a %visibility_radius% radius gain Deceit and %bonus_movement_speed%%% bonus movement speed for %duration% seconds. <br><br>Attacking, or moving within %visibility_radius% range of an enemy hero or tower, will break the invisibility. <br><br><font color='#a1a1a1'>Deceit grants invisibility that is immune to True Sight.</font>
  • DOTA_Tooltip_ability_item_veil_of_discord_Description: <h1>Active: Magic Weakness</h1> Cast a %debuff_radius% radius blast that decreases enemy magic resistance by %resist_debuff%. Lasts %resist_debuff_duration% seconds.<h1>Active: Magic Weakness</h1> Cast a %debuff_radius% radius blast that decreases enemy magic resistance by %resist_debuff%%%. Lasts %resist_debuff_duration% seconds.
Dota 2 Content Depot 373301
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Dota 2 Workshop tools Depot 381450
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