- Added directional attack using the right analog stick
- Fixed target selection, now properly based on movement direction
- Improved HUD: health bar displayed above regular enemies
- Updated save system: records the last level reached and playtime
- Added credits for development and used assets
- Implemented vibration effects for both dealt and received hits, with toggle option
- Added subtle camera shake effect on attacks
- Rest maps are now sequential
- Robots no longer get stunned
- Various minor bug fixes
Patch Notes 1.1
Update notes via Steam Community
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