Build 1960370 on 14 July 2017
There are no official patch notes available for this build.
The following changelog has been automatically generated from GameTracking data.
General
- Updated localization files for English
Cosmetics
- Modified Economy Item: Vigil Signet
- Modified Economy Item: Maw of Eztzhok
- Modified Economy Item: Immortal Treasure III 2017
- Modified Economy Item: The International 2017 - 24 Battle Pass Levels
- Modified Economy Item: The International 2017 - 11 Battle Pass Levels
- New Immortal Arms: The Barren Vector
- Contains 3 particle effects
- Contains ambient particle effects
- Contains custom ability icon for
Caustic Finale
- International Tag: 2017
- TRADABLE AFTER: 1st of September 2018
- Limited Marketability
- New Immortal Head: Crimson Cyrridae
- Contains 2 particle effects
- Contains ambient particle effects
- Contains custom ability icon for
The Swarm
- International Tag: 2017
- TRADABLE AFTER: 1st of September 2018
- Limited Marketability
- New Immortal Head: Malefic Drake's Hood
- Contains 2 particle effects
- Contains 2 ambient particle effects
- Contains custom ability icon for
Poison Attack
- Contains 2 sound effects
- International Tag: 2017
- TRADABLE AFTER: 1st of September 2018
- Limited Marketability
- New Immortal Head: Golden Cyrridae
- Contains 2 particle effects
- Contains ambient particle effects
- Contains custom ability icon for
The Swarm
- International Tag: 2017
- TRADABLE AFTER: 1st of September 2018
- Limited Marketability
- New Immortal Head: Iceflight Edifice
- Contains 2 particle effects
- Contains custom ability icon for
Cold Embrace
- Contains ambient particle effects
- International Tag: 2017
- TRADABLE AFTER: 1st of September 2018
- Limited Marketability
- New Immortal Shoulder: Transversant Soul
- Contains 3 particle effects
- Contains sound effects
- Contains custom ability icon for
Spectral Dagger
- Contains ambient particle effects
- International Tag: 2017
- TRADABLE AFTER: 1st of September 2018
- Limited Marketability
- New Immortal Head: Baneful Devotion
- Contains ambient particle effects
- Contains 5 particle effects
- Contains sound effects
- Contains custom ability icon for
Overwhelming Odds
- International Tag: 2017
- TRADABLE AFTER: 1st of September 2018
- Limited Marketability
- New Immortal Weapon: Vigil Triumph
- Style
Timeless Tale
For when :- Contains ambient particle effects
- Contains 6 particle effects
- Contains sound effects
- Contains custom ability icon for
Great Cleave
- Style
Rumble in the Deep
For when : - International Tag: 2017
- Style
- New Economy Item: The International 2017 - 50 Battle Pass Levels
- Modified Economy Item:
English Localization
- ReplayTakeover:
Takeover - LobbyTakeoverDescription:
Taking Over MatchID %s1 at time %s2 - dota_hud_error_cant_takeover_have_lobby:
Can't Takeover, you are already in a lobby - DOTA_Tooltip_ability_item_aegis_Description:
Passive: Reincarnation - Brings you to life with full health and mana %reincarnate_time% seconds after you die, at the location where you died. Reincarnation must be used within %disappear_time_minutes_tooltip% minutes or Aegis of the Immortal disappears. If it expires, it will heal you over 5 seconds (dispels on damage).› <h1>Passive: Reincarnation</h1> Brings you to life with full health and mana %reincarnate_time% seconds after you die, at the location where you died. <br><br>Reincarnation must be used within %disappear_time_minutes_tooltip% minutes or Aegis of the Immortal disappears. If it expires, it will heal you over 5 seconds (dispels on damage). - DOTA_Tooltip_ability_item_abyssal_blade_Description:
Active: Overwhelm - Stuns a target enemy unit for %stun_duration% seconds. Pierces Spell Immunity.\nPassive: Bash - Grants each attack a chance to stun the target for %bash_duration% seconds and deal %bonus_chance_damage% bonus damage, based on whether the equipped hero is ranged or melee.\nPassive: Damage Block - Grants the wielder a %block_chance%%% chance to block damage from incoming attacks based on whether the equipped hero is melee or ranged.› <h1>Active: Overwhelm</h1> Stuns a target enemy unit for %stun_duration% seconds. <br><br><font color='#a1a1a1'>Pierces Spell Immunity.</font>\n<h1>Passive: Bash</h1> Grants melee heroes a %bash_chance_melee%% chance on hit to stun the target for %bash_duration% seconds and deal %bonus_chance_damage% bonus damage. Bash chance for ranged heroes is %bash_chance_ranged%%. \n<h1>Passive: Damage Block</h1>Grants a %block_chance%%% chance to block %block_damage_melee% damage on melee heroes, and %block_damage_ranged% damage on ranged. - DOTA_Tooltip_ability_item_abyssal_blade_Note1:
Doesn't stack with other bashes.› Does not stack with other bashes. - DOTA_Tooltip_ability_item_abyssal_blade_block_damage_melee:
BLOCK DAMAGE MELEE: - DOTA_Tooltip_ability_item_abyssal_blade_block_damage_ranged:
BLOCK DAMAGE RANGED: - DOTA_Tooltip_ability_item_abyssal_blade_block_chance:
BLOCK CHANCE: - DOTA_Tooltip_ability_item_abyssal_blade_bash_chance_melee:
%BASH MELEE CHANCE: - DOTA_Tooltip_ability_item_abyssal_blade_bash_chance_ranged:
%BASH RANGED CHANCE: - DOTA_Tooltip_ability_item_abyssal_blade_bash_duration:
BASH STUN DURATION: - DOTA_Tooltip_ability_item_abyssal_blade_bonus_chance_damage:
BASH BONUS DAMAGE: - DOTA_Tooltip_ability_item_abyssal_blade_stun_duration:
OVERWHELM STUN DURATION: - DOTA_Tooltip_ability_item_arcane_ring_Description:
Use: Restores %replenish_amount% mana in an area.› <h1>Use:</h1> Restores %replenish_amount% mana in an area. - DOTA_Tooltip_ability_item_armlet_Description:
Active: Toggle Unholy Strength - When active, Unholy Strength grants +%unholy_bonus_damage% damage, +%unholy_bonus_strength% strength and +%unholy_bonus_armor% armor, but drains %unholy_health_drain_per_second_tooltip% health per second. You cannot die from the health drain when Unholy Strength is activated, nor from the strength loss when Unholy Strength is deactivated.› <h1>Toggle: Unholy Strength</h1>When active, Unholy Strength grants +%unholy_bonus_damage% damage, +%unholy_bonus_strength% strength and +%unholy_bonus_armor% armor, but drains %unholy_health_drain_per_second_tooltip% health per second.<br><br> <font color='#a1a1a1'>You cannot die from the health drain when Unholy Strength is activated, nor from the strength loss when Unholy Strength is deactivated.</font> - DOTA_Tooltip_ability_item_assault_Description:
Passive: Assault Aura - Grants attack speed and armor to nearby allied units and structures, and decreases the armor of nearby enemies.\n\nMultiple instances of Assault Aura do not stack.› <h1>Passive: Assault Aura</h1> Grants %aura_attack_speed% attack speed and %aura_positive_armor% armor to nearby allied units and structures, and decreases nearby enemy armor by %aura_negative_armor%.<br><br><font color='#a1a1a1'>RADIUS: %aura_radius%</font> - DOTA_Tooltip_ability_item_assault_aura_attack_speed:
AURA ATTACK SPEED: - DOTA_Tooltip_ability_item_assault_aura_positive_armor:
AURA ALLY BONUS ARMOR: - DOTA_Tooltip_ability_item_assault_aura_negative_armor:
AURA ENEMY ARMOR REDUCTION: - DOTA_Tooltip_ability_item_basher_Description:
Passive: Bash - Grants each attack a chance to stun the target for %bash_duration% seconds and deal %bonus_chance_damage% bonus damage, based on whether the equipped hero is ranged or melee.› <h1>Passive: Bash</h1> Grants melee heroes a %bash_chance_melee%% chance on hit to stun the target for %bash_duration% seconds and deal %bonus_chance_damage% bonus damage. Bash chance for ranged heroes is %bash_chance_ranged%%. - DOTA_Tooltip_ability_item_basher_bash_chance_melee:
%BASH MELEE CHANCE: - DOTA_Tooltip_ability_item_basher_bash_chance_ranged:
%BASH RANGED CHANCE: - DOTA_Tooltip_ability_item_basher_bonus_chance_damage:
BASH BONUS DAMAGE: - DOTA_Tooltip_ability_item_basher_bash_duration:
BASH STUN DURATION: - DOTA_Tooltip_ability_item_bfury_Description:
Active: Chop Tree/Ward - Destroy a target tree or ward. Chop cast range is increased when targetting wards.\nPassive: Quell - Increases attack damage against non-hero units, based on whether the equipped hero is ranged or melee. Does not provide bonus damage against Roshan.\nPassive: Cleave - Deals a percent of attack damage in an area around the target. Ranged units cannot Cleave.› <h1>Active: Chop Tree/Ward</h1> Destroy a target tree or ward.<br><br><font color='#a1a1a1'>TREE CAST RANGE: %cast_range_tooltip%<br>WARD CAST RANGE: %cast_range_ward%</FONT> \n<h1>Passive: Quell</h1> Increases attack damage against non-hero units by %quelling_bonus% for melee heroes, and %quelling_bonus_ranged% for ranged. \n<h1>Passive: Cleave</h1> Deals %cleave_damage_percent%% of attack damage in an area around the target. <font color='#858585'>(Melee Only)</font> - DOTA_Tooltip_ability_item_bfury_cleave_damage_percent:
%CLEAVE DAMAGE: - DOTA_Tooltip_ability_item_bfury_quelling_bonus:
%QUELL MELEE DAMAGE: - DOTA_Tooltip_ability_item_bfury_quelling_bonus_ranged:
%QUELL RANGED DAMAGE: - DOTA_Tooltip_ability_item_bfury_cast_range_tooltip:
CHOP TREE CAST RANGE: - DOTA_Tooltip_ability_item_bfury_cast_range_ward:
CHOP WARD CAST RANGE: - DOTA_Tooltip_ability_item_black_king_bar_Description:
Active: Avatar - Grants Spell Immunity and 100% Magic Damage Resistance. Duration and cooldown decrease with each use. Some abilities are able to disable through Avatar.\n\nDISPEL TYPE: Basic Dispel› <h1>Active: Avatar</h1> Grants Spell Immunity and 100% Magic Damage Resistance. Duration and cooldown decrease with each use. <br><br><font color='#a1a1a1'>DURATION: %duration% <br>DISPEL TYPE: Basic Dispel</FONT> - DOTA_Tooltip_ability_item_black_king_bar_duration:
AVATAR DURATION: - DOTA_Tooltip_ability_item_blade_mail_Description:
Active: Damage Return - Reflects any damage taken back to the unit that dealt the damage. Lasts %duration% seconds.› <h1>Active: Damage Return</h1>For %duration% seconds, duplicates any damage taken back to the unit that dealt the damage. - DOTA_Tooltip_ability_item_blade_mail_duration:
DAMAGE RETURN DURATION: - DOTA_Tooltip_ability_item_blink_Description:
Active: Blink - Teleport to a target point up to %blink_range% units away. If damage is taken, Blink Dagger cannot be used for %blink_damage_cooldown% seconds.› <h1>Active: Blink</h1> Teleport to a target point up to %blink_range% units away. <br><br><font color='#a1a1a1'>Blink Dagger cannot be used for %blink_damage_cooldown% seconds after taking damage from an enemy hero or Roshan.</font> - DOTA_Tooltip_ability_item_bloodstone_Description:
Active: Pocket Deny - Instantly causes you to die.\nPassive: Bloodpact - Begins with 12 charges, and gains a charge each time an enemy hero dies within 1675 range. Each charge grants 1 mana regeneration per second, and reduces respawn time by %respawn_time_reduction% seconds. If the bearer dies, %heal_on_death_base% + %heal_on_death_per_charge% health per charge is restored to all allies within a %heal_on_death_range% radius, while the Bloodstone loses a third of its charges.› <h1>Active: Pocket Deny</h1>Instantly causes you to die.<br><br><font color='#a1a1a1'>Must ground target to cast. Cannot self cast.</font>\n<h1>Passive: Bloodpact</h1>Begins with 12 charges, and gains a charge each time an enemy hero dies within %charge_range% range. <br><br>Each charge grants 1 mana regeneration per second, and reduces respawn time by %respawn_time_reduction% seconds. <br><br>If the bearer dies, %heal_on_death_base% + %heal_on_death_per_charge% health per charge is restored to all nearby allies, while the Bloodstone loses a third of its charges. <br><br><font color='#a1a1a1'>HEAL RADIUS: %heal_on_death_range%</font> - DOTA_Tooltip_ability_item_boots_Description:
Flat movement speed bonuses from multiple pairs of boots do not stack. - DOTA_Tooltip_ability_item_bottle_Description:
Use: Regenerate - Consumes a charge to restore Health and Mana over time. Healing stops if attacked. Bottle can be refilled at your team's fountain. Runes can be stored in the Bottle for later use, and are activated automatically after 2 minutes. If Bottle does not have full charges and is placed on a courier, the courier will move 30%% slower.\n\nHold Control to use Regenerate on an allied hero. Stored runes cannot be shared.› <h1>Use: Regenerate</h1>Consumes a charge to restore %health_restore% health and %mana_restore% mana over %restore_time%. <br><br><font color='#a1a1a1'>Healing stops if attacked. Bottle can be refilled at your team's fountain. Runes can be stored in the Bottle for later use, and are activated automatically after 2 minutes.</font> - DOTA_Tooltip_ability_item_bottle_Note0:
Bottle is shareable.› Bottle is shareable. Stored runes cannot be shared. Hold Control to use Regenerate on an allied hero. - DOTA_Tooltip_ability_item_bottle_health_restore:
HEALTH RESTORED: - DOTA_Tooltip_ability_item_bottle_mana_restore:
MANA RESTORED: - DOTA_Tooltip_ability_item_bottle_restore_time:
DURATION: - DOTA_Tooltip_ability_item_branches_Description:
Active: Targets the ground to plant a happy little tree that lasts for %tree_duration% seconds.› <h1>Active: Plant Tree</h1> Targets the ground to plant a happy little tree that lasts for %tree_duration% seconds. - DOTA_Tooltip_ability_item_branches_tree_duration:
TREE DURATION: - DOTA_Tooltip_ability_item_buckler_Description:
Active: Armor Bonus - Gives +%bonus_aoe_armor% armor to all allied units in a %bonus_aoe_radius% radius. Lasts 25 seconds on heroes, 30 seconds on units.› <h1>Active: Armor Bonus</h1> Gives +%bonus_aoe_armor% armor to all allied units. Lasts 25 seconds on heroes, 30 seconds on units.<br><br><font color='#a1a1a1'>RADIUS: %bonus_aoe_radius%</font> - DOTA_Tooltip_ability_item_buckler_bonus_aoe_radius:
ARMOR CAST RADIUS: - DOTA_Tooltip_ability_item_butterfly_Description:
Active: Flutter - Trade evasion for %bonus_move_speed%%% additional movement speed for %duration% seconds.\n\nStacks diminishingly with other sources of Evasion.› <h1>Active: Flutter</h1> Trades the %bonus_evasion%% evasion for %bonus_move_speed%% additional movement speed for %duration% seconds. - DOTA_Tooltip_ability_item_butterfly_bonus_move_speed:
%FLUTTER BONUS MOVE SPEED: - DOTA_Tooltip_ability_item_butterfly_duration:
FLUTTER DURATION: - and 424 more.
Items
- Flying Courier: Changed ability behavior from
DOTA_ABILITY_BEHAVIOR_PASSIVE
toDOTA_ABILITY_BEHAVIOR_NO_TARGET
- Ring of Basilius: Added new attribute
active description line
with value of2
- Linken's Sphere: Added new attribute
active description line
with value of2
- Ring of Aquila: Added new attribute
active description line
with value of2
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Extra notes