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Update notes via Steam Community

🎮 Platform & System Updates
* Sort saves by the most recent one loaded.


* Fixed crash when loading corrupted data.



🚢 Boats & Vehicles
* Added a spot light to the tub boat’s light so it actually acts as a light source.


* Boat icon on the map is now darker and purple for better visibility.


* Fixed holes inside cruise boat (near interior doors).


* Doors to floating shipwreck cabins should now be destructible.

📦 Inventory & Items
* Fixed issue allowing items to be placed repeatedly if only one was left in inventory.


* All bakery items should now be correctly placeable.


* Bamboo Bookcase variant colors should not revert to the original when picked up. 


* Fixed item placement and collision issues across various maps.


* Added wonky sauce spawn locations to Wonky Burger Ruins on Carn A Vale.


* Fixed multiple issues with feet slots and swapped footwear combinations.


* Fixed some issues with peg legs and other shoes.


* No longer displaying both shoe slots if there is a shoe alt slot being used



🍳 Crafting, Cooking & Furnishings
* Crafting station image now matches the selected station.


* Loom will now play animation while active.


* Fixed issues with Solid and Advanced Forges not displaying VFX and SFX correctly.


* Fixed issue with cooking pot not displaying animation correctly.


* Added SFX to drinking animation.


* Fixed crab molding material and farmer/mushroom wallpaper (vertical stripes).


* Salt can now be used in any recipe that requires salty ingredients.



🛏️ Characters & Animation
* Critters will no longer try to align with the player when turning in an item while they are sitting


* Fixed characters facing the player incorrectly when delivering items from a ride or seated position.


* Critters should now correctly use other types of benches instead of just the Park Bench


* Characters will now sit correctly on the Rockinghorse furniture item.


* Items should no longer be stuck in Critters hands when turning in commissions.


* Items will be put away correctly during some Fetch quests for Grumpy and Weird personalities.


* Farmer blouse should no longer occlude the pelvis if worn on its own


* Increased population cap from 16 to 17 citizens.



🗺️ World, Terrain & Nodes
* Made it so a number of resource nodes on Critter Cove will not respawn after being dismantled. May have to dismantle them one last time after they respawn next.


* Added missing terrain tiles so that certain routes on the map can have more direct sailing.


* Fixed terrain seams and smoothing around the workshop.


* Radio Control Tower Quest now tells you the correct otter to turn the Control Panel into.


* Added more round ceramic planter resource nodes to the world


* Added more oar resource nodes to the world.


* Added animation to the fish and cart ride parts when dismantling


* Removed barber pole spawn.


* Sourbouys should no longer float above planters when fully grown.


* Unlocked additional player and NPC house Critter Cove.




🏘️ Collision & Placement Fixes
* Fixed issue with shovel use animation when used outside of certain areas.


* Fixed missing collision around:


* Rigg’s Outpost


* Sunken city


* Sunken houses near Port Bella


* Woolington quest rocks


* Barn near Port Bella


* Fixed issue with collision meshes not loading properly at start of new game because of a bug in character creation.


* Added additional checks to ensure loading of colliders and meshes.


* Meowise Painting and Mouse Statue should now display correctly in the museum.


* Fixed light/collision on museum ceiling lamps.


* Added ceiling lamps to the original museum wing.



🧑‍🤝‍🧑 NPCs, Dialog & Behavior
* Sprout will now have something to say when they are on the way to or from the Farmers Market.


* Added more tourist dialog for when they are moving between tourist attractions.


* Fixed error where tourists were not talking if doing Baitshop activities


* Added better behavior for when Critters and Tourists are interacting with deco plants.


* Tourists using soap boxes should have correct conversations now.


* Critters should no longer follow the player around if a home visit quest is rejected.


* Fixed duplicate scenario spawning during storm refreshes.


* Fixed issue with scenario replacement when already talking to a critter.


* Copperbottom will no longer offer his personal quest until after the player has completed Renard quest and made the pirate suit.


* Anchor’s pipe will no longer be sticking through the shutters when the port office is closed.



🧩 Quest & Scenario Fixes
* Fixed issue with being able to give character friendship bracelets before they ask for them


* Added map tracking for Farmers after quest completion.


* Fixed issue where quest completion state wasn’t saved properly after reload.


* Critters should no longer invite you over to their house if they are still living in a tent


* Rum Runner quest should no longer be repeatable. Also any duped quest should now be correctly cleaned up.


* Updated lookie-loo soup scenario.



🧪 UI, Icons, and Technical Checks
* Fixed Credits UI "Back" button missing controller mapping.


* Small islands will now show up on the maps as a special island icon.


* Fixed load game UI breaking when deleting characters.


* Improved picking resolutions in the settings screen.
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