Patch 237: Over 50 Bug Fixes and Improvements!
Update notes via Steam Community
🎮 Platform & System Updates
* Sort saves by the most recent one loaded.
* Fixed crash when loading corrupted data.
🚢 Boats & Vehicles
* Added a spot light to the tub boat’s light so it actually acts as a light source.
* Boat icon on the map is now darker and purple for better visibility.
* Fixed holes inside cruise boat (near interior doors).
* Doors to floating shipwreck cabins should now be destructible.
📦 Inventory & Items
* Fixed issue allowing items to be placed repeatedly if only one was left in inventory.
* All bakery items should now be correctly placeable.
* Bamboo Bookcase variant colors should not revert to the original when picked up.
* Fixed item placement and collision issues across various maps.
* Added wonky sauce spawn locations to Wonky Burger Ruins on Carn A Vale.
* Fixed multiple issues with feet slots and swapped footwear combinations.
* Fixed some issues with peg legs and other shoes.
* No longer displaying both shoe slots if there is a shoe alt slot being used
🍳 Crafting, Cooking & Furnishings
* Crafting station image now matches the selected station.
* Loom will now play animation while active.
* Fixed issues with Solid and Advanced Forges not displaying VFX and SFX correctly.
* Fixed issue with cooking pot not displaying animation correctly.
* Added SFX to drinking animation.
* Fixed crab molding material and farmer/mushroom wallpaper (vertical stripes).
* Salt can now be used in any recipe that requires salty ingredients.
🛏️ Characters & Animation
* Critters will no longer try to align with the player when turning in an item while they are sitting
* Fixed characters facing the player incorrectly when delivering items from a ride or seated position.
* Critters should now correctly use other types of benches instead of just the Park Bench
* Characters will now sit correctly on the Rockinghorse furniture item.
* Items should no longer be stuck in Critters hands when turning in commissions.
* Items will be put away correctly during some Fetch quests for Grumpy and Weird personalities.
* Farmer blouse should no longer occlude the pelvis if worn on its own
* Increased population cap from 16 to 17 citizens.
🗺️ World, Terrain & Nodes
* Made it so a number of resource nodes on Critter Cove will not respawn after being dismantled. May have to dismantle them one last time after they respawn next.
* Added missing terrain tiles so that certain routes on the map can have more direct sailing.
* Fixed terrain seams and smoothing around the workshop.
* Radio Control Tower Quest now tells you the correct otter to turn the Control Panel into.
* Added more round ceramic planter resource nodes to the world
* Added more oar resource nodes to the world.
* Added animation to the fish and cart ride parts when dismantling
* Removed barber pole spawn.
* Sourbouys should no longer float above planters when fully grown.
* Unlocked additional player and NPC house Critter Cove.
🏘️ Collision & Placement Fixes
* Fixed issue with shovel use animation when used outside of certain areas.
* Fixed missing collision around:
* Rigg’s Outpost
* Sunken city
* Sunken houses near Port Bella
* Woolington quest rocks
* Barn near Port Bella
* Fixed issue with collision meshes not loading properly at start of new game because of a bug in character creation.
* Added additional checks to ensure loading of colliders and meshes.
* Meowise Painting and Mouse Statue should now display correctly in the museum.
* Fixed light/collision on museum ceiling lamps.
* Added ceiling lamps to the original museum wing.
🧑🤝🧑 NPCs, Dialog & Behavior
* Sprout will now have something to say when they are on the way to or from the Farmers Market.
* Added more tourist dialog for when they are moving between tourist attractions.
* Fixed error where tourists were not talking if doing Baitshop activities
* Added better behavior for when Critters and Tourists are interacting with deco plants.
* Tourists using soap boxes should have correct conversations now.
* Critters should no longer follow the player around if a home visit quest is rejected.
* Fixed duplicate scenario spawning during storm refreshes.
* Fixed issue with scenario replacement when already talking to a critter.
* Copperbottom will no longer offer his personal quest until after the player has completed Renard quest and made the pirate suit.
* Anchor’s pipe will no longer be sticking through the shutters when the port office is closed.
🧩 Quest & Scenario Fixes
* Fixed issue with being able to give character friendship bracelets before they ask for them
* Added map tracking for Farmers after quest completion.
* Fixed issue where quest completion state wasn’t saved properly after reload.
* Critters should no longer invite you over to their house if they are still living in a tent
* Rum Runner quest should no longer be repeatable. Also any duped quest should now be correctly cleaned up.
* Updated lookie-loo soup scenario.
🧪 UI, Icons, and Technical Checks
* Fixed Credits UI "Back" button missing controller mapping.
* Small islands will now show up on the maps as a special island icon.
* Fixed load game UI breaking when deleting characters.
* Improved picking resolutions in the settings screen.
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
- Loading history…
Changed files in this update