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Update notes via Steam Community

The new patch is ready for playtesters! We’ve rebooted servers to implement some much needed bug fixes. We have removed meat drops on animal kills for now, until a proper fix for gathering resources from the meat is made.

Remember - this build has the same version as our demo (which everyone can try now),but it has only one server spot because we are migrating Coloniser's servers to the active demo version. This helps us gather more feedback, boost player activity, and patch the game more easily. During this time, we’d truly appreciate it if you could leave us a review on the demo page - it helps us know we’re on the right path. Thank you for supporting Coloniser!


Bug fixes

  • Testing a fix for the issue where depleted resources wouldn’t disappear and because of that you wouldn’t be able to build on top of them.

  • Fixed the issue where some players experienced broken fog of war in the game.

  • Fixed the issue where harvesting Gampha meat (those elephant like creatures) would cause various errors.

  • Fixed the issue where sent messages would appear multiple times in the chat log.

We’re trying to keep servers stable and avoid reset when we can, but when we face an issue that affects all players and breaks the gameplay flow, we have to react ASAP. This was one of those scenarios.

Let us know how the demo/playtest goes now and share your impressions in the comments and join our Discord server for the additional feedback and a chance to talk to the devs.

Don’t forget to wishlist the game, tell your friends and leave a review of the demo. Until next time - so stay tuned!

Cantos Games

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