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Update notes via Steam Community
- Balanced economy
- Reduced the amount of units and made units stronger
- Adjusted a lot of damage and health values for everything
- Reworked Combat Unit logic, game should run better now at higher unit counts
- Plunderers now stand still and fight back if enemy units are in range
- Added Victory/Defeat messages at the end of the game
- Fixed an FPS limit issue in the starting menu
- Added a button to disable spawning Combat Units
Windows Depot 3800951
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