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Update notes via Steam Community
This version is a bag of various improvements. New ministry events, rebalance of military, a lot of spelling fixes, budget effect adjustments. Mostly small stuff based on your feedback from the forums and Discord.


- [feature] Budget (Fleet) grants extra recruits from Space Academy.

- [balance] Modernizations: "Crew reduction" and "Economic construction" greatly increased efficiency.
- [balance] Ship hulls that have less/more crew required effect have the impact increased from 25% to 33%.
- [balance] Aliens Scanners adjusted (they seemed to have too high numbers, especially on high difficulty levels, now the value is more flat).
- [balance] Cost (Focus points) of firing officers reduced.

- [content] New ministry audience events. Note that those are in editable .lua files, so you can create your own ministry events from now on if you are into modding.

- [fix] In rare cases a non explored planet could have been set as a target for conquest. No longer allowed.
- [fix] A lot of spelling fixes.



Reminders
You can follow my Steam Developer Page if you wish to be notified each time a new game or expansions is being released.

Also, if you have a moment to leave a Steam review of the game it would be appreciated. It makes a big difference to an indie developer like me. Thanks!
Stellar Monarch 2 Content Depot 1437751
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