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Update notes via Steam Community

Still working away here, adding quality-of-life features, small narrative additions, and bug fixes. Thanks so much for your continued support and reviews- they really help and it's amazing to see how much people are enjoying the narrative! :-)



Patch Notes 1.185-1.186

  • Minions can now carry bodies (this is a bit complex so hopefully no bugs)

  • Fixed a bug with the Animate ritual

  • Added an extra hint that the chapter 8 double-date is in the North Gate Tavern, not Garnet’s

  • Made skillchecks in the picnic a bit easier

  • Added automatic data on any errors that happened leading up to a bug report being sent in-game– hopefully this will assist diagnosing some issues

Patch Notes 1.187 

  • Added wall torches in your basement and crypt, that can be turned on/off

  • Added wilderness map labels (added as you discover important locations) and wilderness fast travel (but only from chapter 14- there’s too many trigger spots prior to that, so teleporting around wouldn’t be a good idea).

  • Fixed a bug that was occasionally breaking the final scene in the throne room in chapter 16

Patch Notes 1.188 

  • Fixed some places where zombies might inadvertently walk off into the city and get captured  while following you around the perimeter wall

  • Stopped the player from accidentally leaving the barracks too soon while doing their evil thing there

  • Fixed a bug with the “Sometimes, Dead is Better” plot (Sybil)

  • Fixed a bug when switching an unloaded missile weapon from inventory to equipped during combat - military benefit was not being applied to reload APs

  • Fixed a bug whereby you could talk to the guards at the Grim before meeting them

  • Added an extra hint about how to use Dominion of Phobos

  • Cleaned up Rosario’s woodland allies after the chapter 13 combat

  • Cleaned up some inconsistencies in Fen’s conversation if Varenth has left

  • Fixed a bug that sometimes had NPCs not pause walking while talking to you, which could cause knock-on-problems with e.g. hugging animations

  • Fixed invisible text in the save-game renaming window

Patch Notes 1.189 

  • Added the option to change your mind about refusing Gustav’s offer for the paintings. If you refused to even let Balaban look at them, though, there’s still no way back.

  • Fixed a bug where cancelling a ‘save as new file’ would save anyway (into your current slot)

  • Your known battle spells are now listed on your character sheet

The game also got officially "verified" for the Steam Deck by Valve this week. Awesome!

macOS 64-bit Depot 1315322
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