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Since there is no other way to make paint filling instant that I know of with this "game engine" that I am using, I am making it asynced so that you can decide when it lags for you and want to end it yourself by pressing Alt + Q or Esc.

I am stuck on the 2023 since there is no other way that I am aware of about how to do this paint fill. What happened was that it seemed slower on the 2024 late version (without looking at async).

This engine has it's own language, I know that maybe I should not have picked this engine to do a drawing app. I was new and just wanted to have fun making a drawing app after making a few games.

I hope it gets solved soon... so that CPU/GPU are both supported evenly. Because that seems where the problem is.

Sincerely,

Me.

Shadowforge Content Depot 1247241
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