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Update notes via Steam Community
This update makes the QOL of the game much better and fixes some more bugs!

-Fixed issue where enemy fragments were abnormally big.

-Added indicators on when you can use your abilities and items.

-Started foundation work on a potential item system.

-Huge optimizations from switching from realtime to baked lighting. This should mean much higher framerates with a tiny bit more loading time from testing.

-File size of game shrunk.

Thats all for now, im getting a lot of early updates out because of how much feedback needs to be addressed immediately.
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