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Update notes via Steam Community
Hello, everyone!
We have now released version 1.316.

New Feature:

  • We've modified the system to store voice folder contents from the Material folder in localization.dat.
    Previously, in games with voice acting, voices were unconditionally stored in data.dts.
    However, when localization is enabled, voices for each language are now stored in localization.dat.
    This change helps prevent data.dts from becoming excessively large as multilingual support expands.
  • Added getParameterValue and getConditionValue methods to the script's Aggregation object.
    In addition to "Effective Targets" data, you can now retrieve "Parameter Conditions".
  • Added character illustration changing functionality to the official plugin face-changeclass.js.
  • Added WEAPONTYPE to the script's IconDecorationType.


Bug Fixes:

  • Fixed a bug where deleting map chips from "Look Up Resources" would leave residual data in the map tree.
  • Fixed a bug where "Crt Direct Finisher" in "Cut-in" wouldn't activate when "Battle Motions" were missing.
  • Fixed a bug where drawUnitSet method could only accept indices up to a maximum of 4.
  • Fixed a bug where getCurrentMapInfo().getMapColorIndex() couldn't return values greater than 2.
  • Fixed a bug in the official plugin custom-itemcolor.js where color changes weren't being applied.
  • Fixed a bug where the GraphicsDecoration object's setLargeSize method ignored the second argument.
Windows SRPG Studio 共通 Depot 857321
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Windows Japanese SRPG Studio 日本語 Depot 857322
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Windows English SRPG Studio 英語 Depot 857323
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Windows Simplified Chinese SRPG Studio 簡体字 Depot 857324
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Windows Spanish - Spain SRPG Studio スペイン Depot 857325
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Windows French SRPG Studio フランス Depot 857326
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Windows German SRPG Studio ドイツ Depot 857327
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Windows Traditional Chinese SRPG Studio 繫体字 Depot 857328
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