VERSION 2.0.1 changes:
- Enemy collisions used for checking damage have been replaced with physics meshes. This should result in performance increase when there are multiple enemies on screen at lower end machines.
- All of the text and UI elements in the game have been adjusted to prepare the game for localization.
- Aiming with a sniper rifle while using a controller will now lower down sensitivity, allowing you to aim more precisely.
- Fixed a bug that would cause Exploration Mode modifier to not get saved during a checkpoint.
- Size of 'Continue from last checkpoint' submenu has been increased. Due to smaller size of the submenu, if player had a lot of modifiers turned on, some of them would get cut off.
- Pressing 'Return to Main Menu' button in the Credits after the fade out animation has already started will no longer reset the fade out animation.
- Gamepad keybinds in the Options menu will now display icons for buttons, instead of full names of specific buttons.
- Fixed a bug in the Game Over screen, where the flatline progress-bar image wouldn't extend to the edge of the screen.
- Fixed several typos.
VERSION 2.0.1
Update notes via Steam Community
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
Windows
64-bitEnglish
Depot 3539441
- Loading history…
Changed files in this update